パッチデータからRJTF空港データを削除する。。とは?OSMデータのRJTFの空港データは消去済みでしょうか?
以前からRJTF空港データは一切JOSMで削除作業は一切しておらずなのですが、今回はRJTQ同様にそれを必須なのでしょうか。
因みに、以前の調整池穴掘りパッチデータは何もしておらず。。。。OKですが。
すみません。また、分からない事が増えてしまいました。(^^べ
パッチデータからRJTF空港データを削除する。。とは?OSMデータのRJTFの空港データは消去済みでしょうか?
「パッチデータからRJTF空港データを削除する。。」
これらを、Ortho4XP Ver 130 をインストールしている以下のフォルダに配置します。・_インストール方.txt
・+35+139_airports.osm.bz2
・+35+139_big_roads.osm.bz2
・AJST_76.patch.osm
・RJTF.patch.osm
これらを解凍せずに圧縮ファイルのままで、既存のファイルに上書きします。+35+139_airports.osm.bz2
+35+139_big_roads.osm.bz2
を設置します。AJST_76.patch.osm
RJTF.patch.osm
コード: 全て選択
Patch build launched for a number of 1 tiles.
Dealing with tile 1 / 1 : +35+139
Step 1 : Building vector data for tile +35+139 :
--------
-> Dealing with airports
* Recycling OSM data from ..\OSM_data\+30+130\+35+139\+35+139_airports.osm.bz2
RJTA Atsugi Naval Air Facility 1 runway , lat= 35.45, lon= 139.45
RJTC Tachikawa Airfield 1 runway , lat= 35.71, lon= 139.40
RJTJ Iruma Air Base 1 runway , lat= 35.84, lon= 139.41
RJTT Tokyo International Airport 4 runways, lat= 35.55, lon= 139.77
**** ホンダエアポート 1 runway , lat= 35.98, lon= 139.52
**** 陸上自衛隊木更津駐屯地 1 runway , lat= 35.40, lon= 139.91
**** **** 1 runway , lat= 35.51, lon= 139.39
Loading elevation data and smoothing it over airports.
Downloading ..\Elevation_data\+30+140\N34E140.hgt from Viewfinderpanoramas (J. de Ferranti).
ERROR: in reading elevation from ..\Elevation_data\+30+140\N34E140.hgt -> replaced with zero altitude.
* Min altitude: -34.0 , Max altitude: 1723.0 , Mean: 149.8423
Patching AJST_76.patch.osm
Patching INABA.patch.osm
Patching RJT1.patch.osm
Patching RJTA.patch.osm
Patching RJTC_Tachikawa_AB.patch.osm
Patching RJTF.patch.osm
Patching RJTI.patch.osm
Patching RJTJ_Iruma.patch.osm
Patching RJTY.patch.osm
Patching RJTY_V7.patch.osm
Patching Yokohama_X.patch.osm
Auto-patched 9 runways and 737 pieces of taxiway.
Flattened 359 helipads.
Number of edges at this point: 26376
-> Dealing with roads
* Recycling OSM data from ..\OSM_data\+30+130\+35+139\+35+139_big_roads.osm.bz2
* Checking which large roads need levelling.
* Buffering banked road network as multipolygon.
Encoding it.
* Encoding the remaining primary road network as linestrings.
Number of edges at this point: 299667
-> Dealing with coastline
* Recycling OSM data from ..\OSM_data\+30+130\+35+139\+35+139_coastline.osm.bz2
* Encoding coastline.
* Reconstructing its topology.
Found 2 contiguous patch(es).
Number of edges at this point: 343029
-> Dealing with inland water
* Recycling OSM data from ..\OSM_data\+30+130\+35+139\+35+139_water.osm.bz2
* Building water multipolygon.
Cleaning it.
Encoding it.
Number of edges at this point: 452158
-> Inserting edges related to the orthophotos grid
-> Inserting additional boundary edges for gluing
-> Transcription to the files Z:/Ortho4XP_130/Ortho4XP/Tiles\zOrtho4XP_+35+139\Data+35+139.poly and .node
Final number of constrained edges : 533802
Completed in 3m59sec.
_________________________________________________________________________________________________
Step 2 : Building mesh for tile +35+139 :
--------
-> Modifying curv_tol weight map according to runway locations.
-> Modifying curv_tol weight map according to coastline location.
* Recycling OSM data from ..\OSM_data\+30+130\+35+139\+35+139_coastline.osm.bz2
-> Start of the mesh algorithm Triangle4XP.
Loading altitudes from DEM file.
Loading curv_tol geographic weights.
Computing curvatures from altitudes.
Constructing Delaunay triangulation by divide-and-conquer method.
Recovering segments in Delaunay triangulation.
Spreading regional attributes.
Adding Steiner points to enforce quality.
Computing altitude and normal maps.
Node file Z:/Ortho4XP_130/Ortho4XP/Tiles\zOrtho4XP_+35+139\Data+35+139.1.node written to disk.
Tri file Z:/Ortho4XP_130/Ortho4XP/Tiles\zOrtho4XP_+35+139\Data+35+139.1.ele written to disk.
Statistics:
Input vertices: 489304
Input segments: 533802
Input holes: 0
Mesh vertices: 743,095
-----------------
Mesh triangles: ---> 1,477,299
-----------------
Mesh edges: 2220393
Mesh exterior boundary edges: 8889
Mesh interior boundary edges: 612349
Mesh subsegments (constrained edges): 621238
-> Loading of the mesh computed by Triangle4XP.
-> Post processing of altitudes according to vector data
Smoothing inland water.
Smoothing of sea water.
Treatment of airports, roads and patches.
-> Writing output nodes file.
-> Writing final mesh to the file Z:/Ortho4XP_130/Ortho4XP/Tiles\zOrtho4XP_+35+139\Data+35+139.mesh
Completed in 20.83sec.
_________________________________________________________________________________________________
_________________________________________________________________________________________________
Step 2.5 : Building masks for tile +35+139 :
--------
-> Deleting existing masks
-> Reading mesh data
* Z:/Ortho4XP_130/Ortho4XP/Tiles\zOrtho4XP_+34+139\Data+34+139.mesh
* Z:/Ortho4XP_130/Ortho4XP/Tiles\zOrtho4XP_+34+140\Data+34+140.mesh
* Z:/Ortho4XP_130/Ortho4XP/Tiles\zOrtho4XP_+35+139\Data+35+139.mesh
-> Construction of the masks
Creating 6480_14560.png
Creating 6480_14544.png
Creating 6480_14512.png
Creating 6480_14528.png
Ends-up being discarded.
Creating 6464_14544.png
Creating 6448_14560.png
Creating 6448_14544.png
Creating 6432_14544.png
Creating 6432_14560.png
Creating 6464_14512.png
Creating 6464_14528.png
Creating 6464_14560.png
Creating 6448_14528.png
Ends-up being discarded.
Completed in 50.78sec.
_________________________________________________________________________________________________
_________________________________________________________________________________________________
Step 3 : Building DSF/Imagery for tile +35+139 :
--------
-> Initializing providers with potential data on this tile.
-> Opening download queue.
-> Opening convert queue and 4 conversion workers.
-> Computing the pool quadtree
Number of buckets: 64
Average depth: 3.0 , Average bucket size: 11617.328125
Largest depth: 3
Texture file 51840_116384_BI17.dds already present.
Texture file 51888_116160_BI17.dds already present.
Texture file 51600_116496_BI17.dds already present.
Texture file 51872_116160_BI17.dds already present.
Texture file 51824_116192_BI17.dds already present.
_________________________________________________________________________________________________
Step 4 : Extracting overlay for tile +35+139 :
--------
-> Making a copy of the original overlay DSF in tmp dir
-> The original DSF is a 7z archive, uncompressing...
-> Converting the copy to text format
Converting ..\tmp\+35+139.dsf from DSF to text as ..\tmp\tmp_dsf.txt
File ..\tmp\+35+139.dsf had 234 ter, 0 obj, 270 pol, 4 net.
Converted ..\tmp\+35+139.dsf to ..\tmp\tmp_dsf.txt
-> Selecting overlays for copy/paste
-> Converting back the text DSF to binary format
Converting ..\tmp\tmp_dsf_without_mesh.txt from text to DSF as ..\tmp\tmp_dsf_without_mesh.dsf
Scanning for dimension properties...
Got dimension properties, establishing file writer...
Got entire file, processing and creating DSF.
Vertices: total = 0, strip = 0, fan = 0.
Primitives: total = 0, strip = 0, fan = 0.
Contiguous vertices: 0. Individual vertices: 0 (0)
3-d Objs pool starts at: 0
Poly pool depth 2 starts at 0
next pool would be at 183
Total cross-pool primitives: 0. Total range primitives: 0. Total enumerated primitives: 0.
Converted ..\tmp\tmp_dsf_without_mesh.txt to ..\tmp\tmp_dsf_without_mesh.dsf
-> Coping the final overlay DSF in ..\yOrtho4XP_Overlays\Earth nav data\+30+130
Completed in 1m43sec.
_________________________________________________________________________________________________
Batch process completed in 7m44sec
コード: 全て選択
SCENERY_PACK Custom Scenery/ruscenery/
SCENERY_PACK Custom Scenery/THE-FRUIT-STAND Aircraft Library v3.0/
SCENERY_PACK Custom Scenery/BS2001 Object Library/
SCENERY_PACK Custom Scenery/NAPS_library/
SCENERY_PACK Custom Scenery/MisterX_Library/
SCENERY_PACK Custom Scenery/CDB-Library/
SCENERY_PACK Custom Scenery/OpenSceneryX/
SCENERY_PACK Custom Scenery/Gas_Holder_Tanashi/
SCENERY_PACK Custom Scenery/world-models/
SCENERY_PACK Custom Scenery/ff_library/
SCENERY_PACK Custom Scenery/3D_people_library/
SCENERY_PACK Custom Scenery/FJS_Scenery_Library_v1.7/
SCENERY_PACK Custom Scenery/The_Handy_Objects_Library/
SCENERY_PACK Z:\zzz_XP11_UHD_Mesh_V4_Japan/
シーナリ設置としては、OKじゃないでしょうか。
確かにOKです。あと、細かい所ですが、味スタの屋根部分に設置してある照明灯が、屋根部分に接していれば味スタ本体、及び全照明灯の地上高設定はOK。
また、ロイホ裏のデッキと、味スタ二階入り口への高架橋が面一で繋がっていればロイホ部分の高度設定もOK。
さらに、メインアリーナと味スタの渡り廊下に段差が無ければサブ・メイン・各アリーナの高度設定がOK。
地味。大好きです。地味にVerUP (^_^;
コード: 全て選択
0:00:25.045 E/SCN: Failed to find resource '3D_people_library/man_ride_on_mower_with_trailer.obj', referenced from scenery package 'Custom Scenery/RJTF_Chofu/'.
0:00:25.045 E/SCN: Custom Scenery/RJTF_Chofu/Earth nav data/+30+130/+35+139.dsf:
0:00:25.045 E/SCN: Unable to locate object: 3D_people_library/man_ride_on_mower_with_trailer.obj
0:00:25.045 E/SYS: +-------------------------------------------------------------------------------
0:00:25.045 E/SYS: | There was a problem loading the scenery package:
0:00:25.045 E/SYS: | Custom Scenery/RJTF_Chofu/
0:00:25.045 E/SYS: | The scenery may not look correct.
0:00:25.045 E/SYS: | Please see the Log.txt file for detailed error information.
0:00:25.045 E/SYS: | (io_dsf.cpp:806)
0:00:25.045 E/SYS: +-------------------------------------------------------------------------------
0:00:25.045 E/SCN: Failed to find resource 'FJS_Scenery_Library/Misc/misc_objects/hedge/circle_hedge.obj', referenced from scenery package 'Custom Scenery/RJTF_Chofu/'.
0:00:25.045 E/SCN: Custom Scenery/RJTF_Chofu/Earth nav data/+30+130/+35+139.dsf:
0:00:25.045 E/SCN: Unable to locate object: FJS_Scenery_Library/Misc/misc_objects/hedge/circle_hedge.obj
0:00:25.045 E/SCN: Failed to find resource 'lib/lights/street_light_double.str', referenced from scenery package 'Custom Scenery/RJTF_Chofu/'.
0:00:25.045 E/SCN: Custom Scenery/RJTF_Chofu/Earth nav data/+30+130/+35+139.dsf:
0:00:25.045 E/SCN: The art asset 'lib/lights/street_light_double.str' could not be found.
0:00:25.045 E/SCN: DSF canceled due to missing art assets, file=Custom Scenery/RJTF_Chofu/Earth nav data/+30+130/+35+139.dsf, err=15 (dsf_ErrCanceled).
0:00:25.045 E/SCN: WARNING: got error on DSF load for scenery file 35, 139, Custom Scenery/RJTF_Chofu/
0:00:25.045 E/SYS: +-------------------------------------------------------------------------------
0:00:25.045 E/SYS: | The following scenery package has a problem and will therefore not be loaded:
0:00:25.045 E/SYS: | Custom Scenery/RJTF_Chofu/
0:00:25.045 E/SYS: | It requires an additional library scenery package that is not installed, or it is missing some of its files.
0:00:25.045 E/SYS: | http://lookup.x-plane.com/_lookup_11_/missing_custom_scenery.html
0:00:25.045 E/SYS: | (io_dsf.cpp:887)
0:00:25.045 E/SYS: +-------------------------------------------------------------------------------